Sentry Auto-Mechanical & Variants

This series are the various sentry auto-mechanicals from The Outer Worlds. I was responsible for the block out, high poly model, source texture baking, texturing, and shader set up on this character in Unreal 5. Shot rendered in Unreal 5 and composited in Photoshop.

Sentry Auto-Mechanical

Sentry Auto-Mechanical

Sentry Auto-Mechanical Corporate Variants

Sentry Auto-Mechanical Corporate Variants

Sentry Auto-Mechanical High Poly Front Right

Sentry Auto-Mechanical High Poly Front Right

Sentry Auto-Mechanical High Poly Rear Right

Sentry Auto-Mechanical High Poly Rear Right

Sentry Auto-Mechanical High Poly Rear Left

Sentry Auto-Mechanical High Poly Rear Left

Sentry Auto-Mechanical High Poly Front Left

Sentry Auto-Mechanical High Poly Front Left